Sound Designer Required San Francisco, CA

Sound Designer Required San Francisco, CA

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      [size=medium][size=medium][size=large]Employer[/size]

      [size=medium][font=Merriweather, serif][size=medium]Impulse Gear[/size][/size][/size][/font][/size]
      [size=medium][size=medium][size=medium][font=Merriweather, serif][size=medium][size=medium][font=Merriweather, serif]San Francisco, CA[/size][/size][/font][/size][/size][/font][/size]

      [size=medium][size=medium]Leading VR game development studio is seeking a Sound Designer with 5+ years of game development experience or a combination of both experience and education. 

      Significant game audio experience a must, shipped AAA games and/or VR game a plus.

      Full details, and how to apply, in the restricted info section of this advert.[/size]
      [/size]
      [size=medium][size=medium][size=medium]Requirements

      5+ years of game development experience or a combination of both experience and education
      Significant game audio experience a must, shipped AAA games and/or VR game a plus
      Experience implementing sound into game engine and sound effect scripting
      Experience with major audio software packages such as Wwise (required), ProTools, Nuendo and Sound Forge
      Experience with audio design from scratch, field recording, Foley, as well as dialogue recording, processing and editing
      Strong, demonstrable audio design and editing skills
      Experience with game audio mixing and mastering
      Substantial 3D audio experience a plus
      Ability to work under tight time constraints and deadlines
      Strong desire to work on Virtual Reality games 
      Must have a positive and supportive attitude and enjoy working with others

      A Sound Designer should expect to[/size][/size][/size]

      [size=medium][size=medium][size=medium]Envision artistic audio design, work with game designers (and other team members) to create audio that fits with their vision
      Work closely with the entrie development team to help shape the game’s audio vocabulary, style, and standards
      Design and implement unique and compelling sound assets for the game
      Create and implement top notch audio that will immerse the player into the game’s virtual world (including 3D audio effects, ambient, Foley, creature sounds, etc.) 
      Ensure that audio works in-game and matches vision for specific levels as well as overall design of game
      Edit and implement audio assets such as dialogue, sound effects, etc. directly into game engine (Unreal Engine 4)
      Interface with external Sound Design and Dialog teams
      Work independently to complete projects with limited supervision
      Be tightly integrated into the team and proactively gather requirements across disciplinary boundaries
      Always be learning and staying current with new techniques in the art of making games

      Please include a reel with your application that includes in-game examples of your audio design and implementation. Please outline the contributions you made to the project and which parts of the reel highlight the value you added to the piece[/size][/size][/size]

      Apply at :  http://www.media-match.com/usa/music/directory/impulse-gear-1901022

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